News
Exciting News: Howest – DAE launches a State-of-the-Art Virtual Production Studio! Digital Arts & Entertainment (powered by Howest) is thrilled to announce the official opening of our Virtual Production...
Unwrap 2024: A Celebration of Innovation in Games, Music, and Technology. Starting from its roots at Digital Arts & Entertainment (DAE), the Unwrap Festival has grown into an industry staple with...
DAE excels at the Belgian Game Awards 2024 A Night of Wins! The Belgian Game Awards 2024 was a momentous night where our Digital Arts & Entertainment students and alumni shone brightly....
ROOKIE AWARDS 2024 In another remarkable year for Digital Arts & Entertainment, we are proud to announce our outstanding achievements at the Rookies Awards 2024 , a prestigious competition recognising emerging...
You can now REGISTER HERE (http://app.howest.be/instapcursussen) Most of the courses are taught by current fellow DAE students in English. Overview 2 Sept 2024: How to survive DAE ...
Tell me about the Rookies! The Rookies Platform remains an esteemed online community and a showcase platform specifically designed for aspiring digital artists, designers, and filmmakers. Creative individuals can share...
Dear students, The start of the academic year is almost upon us! In order to allow students to smoothly transition to our program we’ve scheduled an orientation week from 16th – 20th...
Our last year students have yet created another game ‘Adapta Solva’ which is released on Steam. Adapta Solva is a game where players have to absorb elements from magical shrines to solve puzzles and overcome...
Every year, the DAE community comes together to celebrate the annual DAE Veterans Party . This year, the event took place at Kortrijk’s beloved Mary’s Irish Pub. With the sun shining and clear skies, the weather...
During the course compositing 3, our students learn to integrate live-action footage using multi-pass AOV compositing. AOV compositing stand for Arbitrary Output Variables. AOV rendering refers to the process of generating...
Another game from our DAE students has come out on Steam. Don’t Forget is a 3D singleplayer story and exploration game inspired by dementia. The goal of the game is to recollect your memories by looking for clues and...
Last week we had our last study night of the year. The Level changed in a fancy location where everyone put on their most fancy outfit to shine through the night. There was a bar where students could get cocktails or for the...
Rigging is the procedure of building a digital skeleton that grant animators the ability to control the movement and deformation of characters, creatures, and other 3D objects. In the Rigging course, students learn to...
Playgrounds Last week, some people from DAE went to visit The Art Department in Eindhoven. The Art Department is the spotlight for everything around the design process of films, animation and games. There were a lot of...
Over the past three years, Howest and DAE have encouraged their students - across different programs - to think about life in 2050, a project commissioned by the province of West Flanders in collaboration with curator Wim...
Students enrolled in our Game Sound Integration (GSI) major have Middleware courses. Middleware is a layer of software that sits inbetween applications and enables communication and data management across various systems....
The Game Asset Pipeline (GAP) course teaches students to create hyper-realistic game objects through a structured process. By integrating techniques from past courses, such as low-poly 3D and photorealistic high-poly 3D,...
Graphics programming is a specific field in game development where you learn to set up the communication between CPU (called the host in graphics programming) and the GPU (typically referred to as device). Writing a shader for...
During the first semester our students of Animation 1 created their first animations. The goal was to feel comfortable with the basics of animation. They achieved this goal by creating several brief animations. ...
In the final year course 'Group Projects', students from diverse majors and backgrounds come together in teams of five to six to design and develop a game over the span of 11 weeks. The objective extends...
The DAE students had the opportunity to travel across the ocean to LA! For many, it was a thrilling first leap into the U.S., swapping Belgium's chill for LA's endless sunshine. Bright and early on Saturday,...
FTi Kortrijk is a six-day festival where technology and innovation come together. Discover the latest developments, innovations, and technologies shaping our future. It consists of 5 sub-festivals, namely Club of the Future,...
He did it again! Our DAE alumnus Thomas Meynen from Studio Waterzooi , who released his own game ‘ Please, Touch the Artwork ’ a few years ago, released ‘ Please, Touch the Artwork 2 ’! ...
In the sculpting world, creativity knows no bounds! The 'Treehouse' sculpting assignment was build on the idea of capturing a sense of childhood nostalgia by encouraging students to choose a fairytale...
We are excited to welcome you and your family to our awesome campus ‘The Level’. During an Infoday you will experience what it is like to be a DAE student. We have a...
We kicked off the second semester with an exciting week dedicated to encouraging the creativity of our students! The ‘Creaweek’ is a week without normal classes, instead there were a bunch of workshops...
Within a few months time, first year students in the 3D1 course learn the entire process of low poly modeling, with a stunning diorama as an end result. This year they could choose between 5 different storylines: Grandma's...
With Compositing 1, students learn the core concepts and techniques of digital image manipulation for creating visual effects. This year’s end assignment ‘Too Many Students’, creates the challenge of...
In this unique and creative assignment, students were tasked to merge classical paintings with pop culture elements. They selected a classical painting as a template, replicating compositions and lighting...
In this course, students learn to create particle effects designed for video games using Unreal Engine 5 and Niagara. The first step involves the creation of a mood board, serving as a visual blueprint of...
The visual storytelling course is an exploration of the animation preproduction pipeline for 2D animatics. The primary focus lies on seamlessly developing ideas into captivating visual stories. Throughout the...
"Avatar: Frontiers of Pandora" is a first-person, action-adventure game set in the open world of the Western Frontier of Pandora. Developed by Massive Entertainment, a Ubisoft studio, and Ubisoft Düsseldorf, a...
Transitioning from foundational ZBrush skills acquired in the Sculpting course, the Character Creation module delves into advanced techniques for sculpting three-dimensional forms, with a focus on precision and control. In...
In our Environments 2 course students undergo a thorough exploration of the art and science behind creating immersive digital environments. Over the semester, they delved into the production process, gaining hands-on...
ARhus and Dae are collaborating to make this ‘Science Day 2023’ a tad more interesting for game enthusiasts. Try out the latest games of our Howest DAE students and see how you can become a game developer yourself....
On the 13 th of October, our school had the honor of celebrating the graduation of our Digital Arts & Entertainment (DAE) progr. A momentous occasion, filled with joy, pride, and anticipation as we watched our graduates...
In a year filled with fierce competition and exceptional talent, our school, Digital Arts & Entertainment, has proudly emerged as a standout performer in the Rookies Awards 2023. The prestigious...
One of our student games is now available on Steam! Dive into a world of knights, legends, and ghostly powers! Crowned Control is a game about a group of knights, lured into an old dungeon by tales of legend. According to...
Balancing Style and Anatomy One of the core challenges in the Stylized Creation course is finding the perfect balance between stylized shape recognition and a strong underlying foundation in anatomy. Exploring...
UNWRAP brings together professionals in the game, music, film and media industry for the 3rd time in a row on October 12 and 13! The Digital Entertainment Conference showcases the latest trends in games,...
For the final assignment of Game Art 1, first-year Game Graphics and Independent Game Production students designed and created a small scene within the world of DAE Bazaar. The models and hand-painted textures are...
Unless you were part of a space mission the past month, you must have heard of the new game Baldur's Gate 3 , one of the biggest hits of the year! Since its release on Steam on August 3, Baldur's Gate 3 has had a firm...
The Rookies Platform is an esteemed online community and showcase platform specifically designed for aspiring digital artists, designers, and filmmakers. It serves as a hub for creative individuals to share their...
Excited about the world of compositing? In our VFX major, students learn the art of compositing, a vital technique used in the film industry to seamlessly blend visual elements together. In the Compositing 2...
Showcased below are some of the exam results for the procedural courses of the Tech Minor of Game Graphics Production. The goal of these courses is to develop tools and systems that facilitate content creation in...
Calling all car enthusiasts! Our first-year Game Graphics, VFX and Animation students have been developing their subdivision modeling techniques in the course 3D 2. For their final assignment, they could choose to model a...
"Our recent prom night was unforgettable!” Right before we released our students on their challenging journeys called "exams”, we hosted a final event that brought our school’s community together...
Welcome to this comprehensive collection of character design art for 2023. Join us as we delve into the diverse array of assignments that inspired these creative endeavors. BOUNTY HUNTER - EXAM The...
'Pencils' is an animated film created by a group of four students from the third year of ‘Digital Arts & Entertainment’ at Howest College in Belgium. The project was commissioned by ‘ Parents...
When we’re focussing on outreach, we seek to build worldwide connections and promote the exchange of knowledge. We want to ensure our students have the best learning opportunities by inviting industry professionals to...