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Check out all the impressive results achieved by students in the Environments 1 module!
In this module, offered during the first semester, students are introduced to Unreal Engine 5 and are taught to build a small level using a highly efficient workflow. The level is created using modular meshes, with smart and dynamic materials, and the use of trim textures for details. The sci-fi style is a perfect match for these techniques.
Wanna see some break downs from several projects? Check out these artstations:
Site N-8 - Gabriele Stefanelli
Monstera Energy Plant - Mees van Hout
The Subterra Chambers - Sunniva Pearce
Dystopian Cyber City - Martijn Vaes