Game Design 1 introduces first year students from Game Development and Independent Game Production to the basic principles of game design. This way our students have a solid understanding of what makes a game tick when they move on to Game Projects in the second year.
During a weekly theory class, basic game elements are identified and discussed. This is then followed up in the lab classes where existing games are analysed and adapted. In the following weeks, students embark on their first real game design journey when they create their adaptation of existing games. Not only the final game prototype and the game mechanics are important, also the process by which this is achieved.
Throughout the semester, the students are introduced to the Unreal 4 game engine. By the end of the semester, they are proficient in the visual scripting system, which allows them to make their own video game prototypes.
Technologies used: Unreal Engine 4