Programming for Artists 1

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In this module, the student is taught the basic programming skills in Processing.

 

Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts, in a 2D-coordinates system. One of the aims of Processing is to allow non-programmers to start computer programming aided by visual feedback. The Processing language builds on the Java language, but uses a simplified syntax and a graphics user interface.

 

At the end of the first semester you become a basic level programmer. The contents of this module:

  • Variables
  • Images
  • Selections
  • Interactions
  • Methods & Functions
  • Iterations
  • Transformations
  • Arrays

 

Technologies used: Processing

Lecturer: stephanie.defoort@howest.be