During the Tool Development module, students learn how to develop tools using the C#/.NET and WPF. Tools are very important during the development process of a game, they automate and accelerate a lot of tasks. The end goal of Tool Development is very simple: create an interactive application/tool that can be used during the production process of a game. Think about a component of the development process that really could benefit from using a customized tool that automates and/or simplifies an operation. (Unwrapper, Modelpainter, Collision mapper, …).